Whenever a significant honors show nears, there’s always a clamor to include additional classifications to recognize unsung work and delight the hearts of enthusiasts dedicated to specific genres.
A fellow writer made the case supporting a scary games classification. It would be amazing. So would strategy board titles, which is someone's personal cause. However, I must insist for pushing forward just as with other blinkered fanatics, I have a cast-iron argument backing this proposal remains most pressing and important of all. The demand is this: We need an award type for logic-based games.
Organizing Gaming Categories
Categorizing art by genre is not a science; it’s very subjective, and inevitably start arguments and end in fuzzy definitions. There’s a reason film award organizations don’t do it. Yet it remains a necessary evil within the realm of gaming, which are so diverse they barely qualify as a single art form.
For comprehensive acknowledgment of interactive entertainment excellence to receive acknowledgment, while allowing diverse titles to compete fairly, specific award classifications remain vital.
Existing Game Classification System
Prominent interactive entertainment events currently feature genre categories for Action-oriented games, Action/Adventure, RPG experiences, Combat games, Simulation and strategy titles, plus athletic and racing experiences. Collectively, these award types successfully include numerous genres, and you can find room for numerous titles.
This doesn't apply to logic-based experiences. There’s simply nowhere to accommodate them. Examine these examples from recent excellent titles, each quite distinct: building puzzles of one title, fast-paced pattern recognition from another release, engaging interpersonal challenges from additional release. Where could they possibly go within current classifications? Nowhere, that’s where.
Recognition Challenges
There are dozens excellent brain-teasers published annually that have no home in entertainment awards, except when they manage to fit award groups including Mobile Game, VR/AR Game, or the extremely competitive independent game categories.
- An iconic brain-teaser wasn’t nominated for anything in 2014
- Another creative title was excluded during that ceremony
- Well-received sorting experience received no acknowledgment that year
- Just some puzzle games barely qualified for niche award types
Value of Brain-Teasers
Frequently they represent compact experiences, but the art behind logic titles holds tremendous importance. Iconic mobile puzzle games rank among the most-played games worldwide and have been for an extended period.
The famous puzzle experience rivals popular creative games for the title of highest-selling title ever; it additionally competes as greatest title ever. Puzzle games are foundational to the art of video games, while interacting with almost every other genre.
The Solution and Justification
Logic titles wouldn't face such difficulty. It would be easy to populate multiple candidates with fascinating, diverse, deserving games each ceremony simply — actually, with challenge, since numerous excellent many worthy titles.
To emphasize again, these represent titles without proper classification during prominent ceremonies. Brain-teaser creators are working at the challenging frontier interactive creation, developing some of the purest expressions of the video game form. Similar to cinema stunt performers, they merit acknowledgment. Let’s not keep them waiting 35 years.